We recommend the use of CapacitorJS for building cross-platform native runtime web apps.
Capacitor iOS apps are configured and managed through Xcode, with dependencies managed by CocoaPods.
Building iOS apps requires some iOS development dependencies to be installed, including Xcode 11 and the Xcode command line tools.
By default, an iOS project is created for every Capacitor project. If you are adding Capacitor to an existing project, you can manually add the iOS project using:
sync command updates dependencies, and copies any web assets to your project. Always that you install a new Capacitor plugin you'll need to run this sync command.
To copy web assets only, which is faster if you know you don't need to update native dependencies.
To open the project in Xcode, run:
Once Xcode is open, just click the Play button to run your app on a Simulator or Device.
You are now ready to continue developing and building your app. Use the various APIs available, Capacitor or Cordova plugins, or custom native code to build out the rest of your app.
Check for further information at Capacitor docs for iOS